Founded in 2014, Bigscreen is a California-based startup creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate.
Use cases of Bigscreen include both entertainment and productivity. It's used as a virtual living room to watch movies, play videogames, browse the web, and hangout with friends. It's also used for productivity as a tool for remote teams to collaborate together in virtual offices.
Since the beta launch in March 2016, Bigscreen has become one of the most popular and highest rated VR apps on the Oculus Store and has an incredible 93% positive rating on Steam. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.
We aren’t building a content company or a gaming company. We aren’t building the “metaverse” and our goal is not to build a social network. Instead, we aim to build useful tools that enable users to use existing content, apps, and games in VR, and to socialize and hangout in a shared VR space with their friends and coworkers. Bigscreen is approaching a specific question: how will VR and AR headsets change the way we use our computers?
Darshan is the CEO and founder of Bigscreen. He works on engineering and product, as well as day-to-day operations.
Before founding Bigscreen, he briefly studied Electrical Engineering & Computer Science at UC Berkeley before leaving to start Flotype, a developer tools startup backed by Y Combinator, Andreessen Horowitz, and Salesforce.com.
I love Bigscreen. I've logged 384 hours so far and use it every day.—Steam
I was not expecting this to hit me this hard. My heart is still racing—ilikadapie
Bigscreen is the most compelling VR experience I've had—Rurufu
Last night I watched a TV show in BigScreen, then was like "ok back to work" and got some done, but forgot I was in VR!—Eric Florenzano
Abrash's most desired killer app is a virtual workspace you can collaborate in. Bigscreen is doing that today.—Amitt Mahajan